![]() There were moments when my target flew by me, and as I was getting ready to punch him down, another one came from out of nowhere, forcing me to change targets. They're so large that it's too hard to see where everyone is, and you need to rely on a faulty targeting system that locks onto your enemies but obscures your view point. Even the act of initiating a fight is unnecessarily difficult thanks to the sheer size of each level.
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